LEFT LOWER LANE: Drag L/R to CARVE. Swipe up to PUSH. Flick left/right on the ground for a SIDE POP that launches you into the air. In the air, a single L or R flick still does the side pop / wall jump. Then a fast follow-up combo resolves as: LL = KICKFLIP and RR = HEELFLIP (board flips underneath), LR = FRONT POP SHOVE-IT, RL = BACK POP SHOVE-IT.
RIGHT LOWER PAD: Tap to JUMP / OLLIE. Tap again in air for DOUBLE JUMP.
Side pop near a wall to do a WALL JUMP / WALL KICK. Buildings use PEGS, roof ledges, and right-angle climb lines so they are always climbable.
ControlsINVISIBLE
Visible opacity56%
STYLE
Rider color
Skin tone
Board color
Outline color
Hat
MAP
PLACE ASSET
Pick an asset, size it, rotate it, then DROP IN FRONT or use BUILD MODE to tap-place it.
Rotation
0°
Length
35
Height
18
Build mode OFF
EDIT BUILDING SIDE
Select a building, choose a face, then place pegs or rails exactly where you want them on that side.
Face
+X
Slot
CENTER
Height
MID
Target: none
LOOK / CAMERA
TOP BAR + RIGHT COLUMN DRAG TO LOOK
CARVE / PUSH / SIDE POP / SPIN
LEFT LOWER LANE DRAG LEFT/RIGHT SWIPE UP TO PUSH GROUND L/R = SIDE POP INTO AIR AIR L/R = SIDE POP / WALL JUMP LL = KICKFLIP RR = HEELFLIP LR = FRONT POP SHOVE-IT RL = BACK POP SHOVE-IT
JUMP / OLLIE
RIGHT LOWER PAD TAP TO JUMP TAP AGAIN IN AIR = DOUBLE JUMP